Backend Engineer specializing in distributed systems and HA infrastructure. Designed and built a three-tier platform managing thousands of live game servers running 24/7 in production — from the central orchestration layer down to individual server agents injecting directly into game processes. Experienced in the .NET ecosystem, microservices architecture, API design, and DevOps practices.
Backend Development
APIs and services built with ASP.NET Core and EF Core, focused on clean boundaries, testability, and performance under real load.
Blazor & Frontend
Interactive UIs with Blazor Server and WebAssembly — component-driven, accessible, and easy to reason about without a separate JS framework.
Cloud & DevOps
Containerized deployments, CI/CD pipelines, and cloud infrastructure that make shipping a non-event instead of a fire drill.
