Dawid Mika

.NET Backend & Distributed Systems Engineer

Dawid Mika

Building reliable, scalable software with .NET & C#.

Available for freelance work & collaborations

Backend Engineer specializing in distributed systems and HA infrastructure. Designed and built a three-tier platform managing thousands of live game servers running 24/7 in production — from the central orchestration layer down to individual server agents injecting directly into game processes. Experienced in the .NET ecosystem, microservices architecture, API design, and DevOps practices.

+ Years of experience
+ Projects delivered
+ Technologies used

Backend Development

APIs and services built with ASP.NET Core and EF Core, focused on clean boundaries, testability, and performance under real load.

Blazor & Frontend

Interactive UIs with Blazor Server and WebAssembly — component-driven, accessible, and easy to reason about without a separate JS framework.

Cloud & DevOps

Containerized deployments, CI/CD pipelines, and cloud infrastructure that make shipping a non-event instead of a fire drill.

Backend & API Development

ASP.NET Core APIs, microservices, and distributed systems designed to hold up under real production load.

Legacy Modernization

Untangling technical debt and moving monoliths toward modular, maintainable architectures — incrementally, without stopping the business.

Contract & Team Augmentation

Embedded on a B2B contract — sprints, code review, architecture decisions, and full ownership of a module or service.

I run my own registered business (Net Glow Studios) — happy to invoice B2B, no employment contract or umbrella company needed.

Backend

  • .NET Core 6/7/8/9/10
  • ASP.NET Core
  • ASP.NET MVC
  • C#

Frontend

  • .NET Blazor
  • Angular
  • CSS
  • SCSS
  • JavaScript
  • TypeScript
  • Razor Pages

Architecture

  • Monolith
  • Modular Monolith
  • Microservices
  • .NET Aspire

Cloud & Infrastructure

  • Azure
  • IIS
  • Docker
  • Docker Compose

ORM

  • Entity Framework Core
  • Dapper

Methodology

  • EDD
  • DDD
  • TDD
  • SOLID
  • Clean Architecture
  • API Gateway Design

Patterns & API

  • Result Pattern
  • CQRS
  • Minimal API
  • Controllers
  • FastEndpoints
  • REST

CI/CD

  • GitLab CI
  • CI/CD Pipelines
  • Automated Provisioning

Databases

  • SQL
  • PostgreSQL
  • MySQL
  • MS SQL

Testing

  • Unit Tests
  • Integration Tests
  • Architecture Tests
  • Blackbox Tests

Game Development

  • Unity Engine
  • FMOD

AI

  • Machine Learning
  • Prompt Engineering

Tools

  • JetBrains Rider
  • WebStorm
  • Visual Studio
  • Postman
  • Scalar

Experience

Founder & Lead Engineer — Aura Mixer

Net Glow Studios
Mar 2026 – Jul 2026
  • Built a commercial Windows audio application (MAUI Blazor Hybrid) with a real-time WASAPI mixing engine — 48 kHz/32-bit float pipeline, MMCSS RT threads, per-app capture, and a full DSP chain (EQ, dynamics, 15+ FX, HRTF spatial audio, LUFS metering).
  • Developed the commercial backend in ASP.NET Core: Stripe payments, ES256 machine-bound licensing, auto-update infrastructure, and an admin portal.
MAUI Blazor HybridWASAPIASP.NET CoreStripeMS SQLDockerGitLab CI/CD

.NET Developer

Miquido

Nov 2025 – May 2026
  • Joined mid-project to deliver the final phase of a production mobile app in the EV charging sector.
  • Extended backend APIs, integrated external services, and maintained the MS SQL data layer.
  • Contributed to CI/CD pipelines and monitored service health via Grafana.
.NETASP.NET CoreMS SQLGitLab CI/CDGrafana

.NET Backend Engineer

Portal

Jan 2024 – Sep 2025
  • Designed and built a three-tier distributed system managing thousands of live game servers (Minecraft, ARK, and others) running 24/7 in production.
  • Architected the central hub control layer orchestrating all clusters and agents, implemented cluster nodes for VPS/bare-metal lifecycle management, and built local server agents injecting directly into game processes for real-time data extraction and admin control.
  • Delivered automated provisioning pipelines, reducing manual deployment time at scale.
.NET AspireASP.NET CoreDockerGitLab CI/CDLinuxEvent-Driven Architecture

.NET Full-Stack Developer

CodeTown sp. z o.o.

May 2023 – Nov 2023
  • Built an internal ERM platform for employee and resource management.
  • Designed integration APIs for third-party communication.
  • Contributed to monolith modularization, preparing the codebase for microservice migration.
.NETASP.NET CoreMS SQLEntity Framework

Junior .NET Developer

CodeTown sp. z o.o.

Sep 2022 – Jul 2023
  • Developed banking applications and secure internal APIs.
  • Created automation microservices to reduce manual operational tasks.
  • Participated in code reviews and architectural discussions.
.NETREST APIMicroservices

Education

IT Technician

Prywatne Technikum Informatyczne

2019 – 2024

B.Eng. in Business Informatics

Wyższa Szkoła Biznesu – National Louis University

2024 – Present
FeaturedMar 2026 – Present

Aura Mixer

Founder & Lead Engineer (solo)

A native Windows audio mixer with per-app volume, 12-band EQ, and HRTF spatial audio — built to replace a four-program stack of VoiceMeeter, Equalizer APO, Peace, and HeSuVi.

MAUI Blazor HybridWASAPIASP.NET CoreStripeC#
Featured2024 – Present

Dreamscape Pursuit

Founder & Developer, Net Glow Studios (solo)

A psychological survival-horror game where a student wakes up in a distorted reality, pursued by a self-learning AI entity — built in Unity 6000 under my own studio, Net Glow Studios.

Unity 6000C#Game AIHorror3D
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