Overview
Dreamscape Pursuit is a psychological survival-horror game built under my own studio, Net Glow Studios. A student wakes up in a distorted reality, pursued by a mysterious entity — the whole experience is built around making that pursuit feel like it's actually hunting you, not running a fixed script.
What it does
- A self-learning enemy AI that adapts its behavior to how you play, instead of a fixed patrol/chase pattern
- Environmental interactions and dynamic challenge scaling that respond to the player in real time
- Handcrafted 3D environments, textures, and VFX built in Unity 6000
Tech highlights
- Unity 6000 for the game itself, with .NET/C# services handling game logic, procedural events, and state management outside the engine's own scripting layer
- Modular game systems designed so the AI, environment, and progression layers can evolve independently of each other
- Studio-level infrastructure — website, devlog, community channels — built and run entirely by me alongside development
Status
Currently in active development. Follow progress on Steam or the studio devlog.